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Brandon first started tinkering in 3d early in his career in games as a means to speed up production times for his 2d work as well as a way to understand how his work would translate later in the games pipeline. Familiarized with the software, he was unable to squash the drive to create weird monsters and creatures that were already dominating his 2d interests. After discovering designer and art toys, the world of resin casting and then vinyl, he was already too far down the rabbit hole to stop. Now he pursues his creations in both resin and vinyl, taking advantage of the inherent benefits of each medium where he can.

3d Art: Bio
3d Art: Selected Work
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